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  Update 3: Developer Diary--Attack at Dawn - Articles
  Posted by: Digz on 05-20-2011 @ 08:28 - Source: Joe “jwbarry” Barry
This News Item has been viewed 16,623 times
Here is the latest Dev Diary featuring the new skirmish in the North Downs called "Attack at Dawn":

Quote:
Hello again, this is Bob “Maurath” Hess with a new Developer Diary. This time I will be talking about “Attack at Dawn,” the new skirmish located in Dol Dínen, in the North Downs. For reference, in our ‘Echoes of the Dead’ update I worked on the 'solofication' pass of Volume 2, was the primary designer on the Northcotton Farms instance and previously I created region content in Enedwaith’s Thror’s Coomb and the Lich Bluffs.

To give you a peek into how we brought this skirmish to life, I'll give a bit of a background on the space, an overview of the design process and then a few final notes regarding the space as a whole.

Background:

I was one of two designers asked to work on Skirmishes following the latest instance cluster. As this was the first Skirmish I had the opportunity to work on, I saw it as both a challenge and keen opportunity to learn how to work within the system. The designers and engineers who developed the Skirmish system put together a rather robust toolset that not only tailors itself to a wide array of encounters, but also streamlines the creation process.

Overview of the Design Process:
When approaching a Skirmish there are several important elements that, when combined together, lead to an interesting and memorable space. Below is a list of how we went about making the skirmish, Attack at Dawn:

Select a location
Select a theme/storyline
Create an interesting fight mechanic that makes the space feel unique
Create a compelling boss encounter which scales well with player levels




You can read the full dev diary here



          Next News Post 05-20-2011 @ 08:30 - Update 3: Developer Diary--The Icy Crevasse
          Previous News Post 05-19-2011 @ 03:27 - Weekly Poll Results - Are you looking forward to Turbine taking full control of


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