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Battle for Middle Earth Downloads > Maps > Multiplayer:
Defence Of Gondor V4 (4.0)
Filename: defence_of_minas_tirith_and_osgiliath_v4.rar


Size:
Version:
Developer:
Downloads:
Date Added:
Type / Category:
228.1 KB
4.0
Markfirez
1372
01-30-2010
Maps > Multiplayer


Average User Rating: 9.8
Number of Votes: 11
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Defence Of Gondor V4 (4.0) - File Description  


Description:
This is 4th version of DOG. We made some changes in Minas Tirith, Osgiliath and attack waves.

Changes:
-small gates removed in Minas Tirith
-Osgiliath looks better
-elves removed from Rohan army. Dunno why they were there anyway...
-to reduce lag were removed but rest of them have now higher rank
-2 troll bosses added
-players can now go across river in Osgiliath



Defence Of Gondor V4 (4.0) - Screenshots  
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Defence Of Gondor V4 (4.0) - File Download Options  

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Defence Of Gondor V4 (4.0) - Readme  
Readme File:
Defence Of Gondor V4
---------------------

Map Details
_____________

Name: Defence Of Gondor V4
Author: EnThUnTeR & Markfirez
Number of players: 6 human players and 1 mordor computer
Type: Multiplayer, (skirmish)
Starting positions: In some sort of Minas Tirith
Expansions: No
_____________________

Installation
_______________

1. Open directory:

C:Documents and settings/#/application data/My Battle for Middle-earth files/Maps

#:means your account username

2. Extract map folder to that directory

___________________________________

Legal
_______

If you want to make any remakes of this map, you will need EnThUnTeRs permission to make one.
You may not re-distribute this file to any other site


Defence Of Gondor V4 (4.0) - User Comments  
The following comments are owned by the user that posted them. Lord of the Rings Files is not responsible for their content.

Total comments: 6 | Last comment: 03-01-2010 at 06:22

 #1 - 01-30-2010 at 03:11
Digz (Staff)
From: (London)
Joined: March 26th, 2006
Posts: 1090
I'm so luck I get to download the map and test it before I post it, this is a MUST DOWNLOAD! I played on this map for 4 hours on LAN with some friends and they loved it!

Fantastic work EnThUnTeR & Markfirez!!!

This deserves file of the week for sure!

 #2 - 01-30-2010 at 04:31
Markfirez
From:
Joined: January 20th, 2009
Posts: 8
Thank you, we appreciate your words. smile To reduce lag we removed some orcs. it seems i forgot to write "orcs" in description. and what do you think about difficulty? we aren't sure if it is too easy.

 #3 - 02-05-2010 at 09:11
Digz (Staff)
From: (London)
Joined: March 26th, 2006
Posts: 1090
The difficulty is fine, although I understand from the previous version is was getting laggy and you had to remove some orcs. What happens if you tried to use some units that didn't use as much command points as orcs, would that work a little better?

 #4 - 02-09-2010 at 06:48
Markfirez
From:
Joined: January 20th, 2009
Posts: 8
Yeah, that may be good idea, but it wouldn't be so realistic anymore. I mean, army which sieged MT was mainly orc army if I'm not totally wrong. But we leave it like that at least for now because we have other maps under construction.

 #5 - 02-27-2010 at 22:29
rjustinhowell
From:
Joined: November 12th, 2009
Posts: 10
you give the enemy too many forces it makes the game go very slow

 #6 - 03-01-2010 at 06:22
Markfirez
From:
Joined: January 20th, 2009
Posts: 8
Yes, we know that we give enemy lot of units and it might make game slow and sometimes it can be painful if your computer isn't good enough. But removing too many orcs makes it too easy and if we remove some more and give rest of them max lvl for example makes them hard and painful to kill. We are going to make yet another version which is going to be last. Hopefully we can make it run a little smoother...



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