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Battle for Middle Earth 2 Downloads > Mods > Mini Mods:
BodiesStayModII 1.06 Compatibility
Filename: bfmeii.zip


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2.33 MB
mendel7
785
09-25-2010
Lastest BFME II 1.06 patch
Mods > Mini Mods


Average User Rating: 9.5
Number of Votes: 2
Related Files:
Latest 5 Mods > Mini Mods:
- Windows 7 64-bit Battle for Middle-Earth fix (1)
- Create A hero (3)
- BodiesStayModII(1.04 patch version) (2.0)
- BodiesStayMod II (1.0)
- Unstoppable Create-A-Hero mod(V2) (2.0)

5 Other Files by mendel7:
- BodiesStayModII:ROTC v2.01
- BodiesStayModII: Rise Of The Corpse
- BodiesStayModII(1.04 patch version) (2.0)
- BodiesStaymod(V2.0) (2.0)
- BodiesStaymodElvenstar (1.0 Full)

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BodiesStayModII 1.06 Compatibility - File Description  


Description:
Have Fun!!
Changes::
No real change except now you can play with BFME II fully updated to patch 1.06 =)
Enjoy!

if you don't have it in patch 1.06 here is the link YOU MUST HAVE THIS PATCH or the mod wont work
http://lordoftherings.filefront.com/file/BFME_2_106_Patch_English;70601


::::::Working on::::::::
Bodies for The witch King Expansion Coming soon =)


Staff Review

The Bodies Stay Mod is back, this time its updated for BFME2 v1.06 so those of you that are playing on the latest patch can now play this mod! It's just as good as ever with great realism where the bodies stay (hence the name of the mod).

It's a great mod that gets my and probably everyones seal of approval, great work mendel7 and keep it up!





BodiesStayModII 1.06 Compatibility - Screenshots  
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BodiesStayModII 1.06 Compatibility - File Download Options  

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Download from Worldwide Mirror by FileFront Download BodiesStayModII 1.06 Compatibility !



BodiesStayModII 1.06 Compatibility - Readme  
Readme File:
BODIES STAY MOD II
BY:General Tantor:::(also known as mendel7)
:::Game:LOTR The Battle for Middle-earth II for latest patch1.06:::
This mod will make the bodies stay in Battle for Middle Earth II.



::: Bodies :::Installation:
1.unzip and save this mod in some folder
2.Go to your C:Program FilesElectronic ArtsThe Battle for Middle-earth (tm) II folder and back up your INI file back up simple means copy it and put it in a folder somewhere so if you want bodies to disappaer agian you have it backed up (it you like playing online this mod probably won't work on MP) SP works awesomly.
3.copy the INI file from the Zip file to C:Program FilesElectronic ArtsThe Battle for Middle-earth (tm) II folder when in ask to replace say yes (DONT FORGET TO BACKUP THE INI FIRST THOUGH) thats it now lunch BFME II and play!!!!



::BUGS:::
When you build additions onto your fortress the builder stay there...which is annoying but idk why and how this happens.other then that mod good =)


:::FUN:::
Adds some realism so its fun!!!!


:::HOW DID I MAKE:::
Well its not hard to make this mod but its time comsuming because they made separte decay time for ever unit!!!so takes forever so i decided to just uploaded it some where for you body lovers!!!! If i knew how i would add blood...

THIS JUST TELLS YOU HOW I MADE THIS MOD WARNING DONT CHANGE ANYTHING YOU DONT KNOW ABOUT:
You need to extract your INI.big with finalbig or something and then move the INI.big out of the BFME folder. Im pretty sure changing anything will prevent you from playing with anyone without the exact same ini settings. Anyway regarding the bodies...BFMEdatainiobjectevilfactionunits
BFMEdatainiobjectgoodfactionunitsThere are three entries governing body removal:
Sinkdelay, Destructiondelay, and DecayBeginTime all measured in milliseconds.Sinkdelay is how long before the unit starts to sink into the ground, destructiondelay is how long before the unit is deleted and decaybegintime is for larger units like elephants and trolls that become skeletons.Heres my quick settings that keeps the bodies around to give the impression that fighting has happened but doesn't lag up the game. Have fun applying this to all those inis:

Destructiondelay = 70000
Sinkdelay = 60000
Decaybegintime = 50000for the bodies stay forever one i used this setting though
Destructiondelay = 900000
Sinkdelay = 850000
Decaybegintime = 700000

::::Bodies stay mod III is coming for the witch king =)

:::credits:::
well, i did this mod on my own it wasn't hard just took time....


BodiesStayModII 1.06 Compatibility - User Comments  
The following comments are owned by the user that posted them. Lord of the Rings Files is not responsible for their content.

Total comments: 3 | Last comment: 09-05-2011 at 00:59

 #1 - 09-25-2010 at 13:45
LOTRbookfan132
From:
Joined: August 18th, 2010
Posts: 31
hey im a big fan of your bodies stay mod and i wanted to know i plan on making a changed version of your bodies stay mod do i need to ask you or do i just need to credit you please email me at rikudosennin@rhinoman.net

 #2 - 09-27-2010 at 14:35
mendel7
From: (Indiana)
Joined: May 6th, 2007
Posts: 47
thanks no its fine just credit and go for it =)

 #3 - 566 - 09-05-2011 at 00:59
cqdiary
Joined: September 5th, 2011
Posts: 47



http://www.men35.com/member/index.php?uid=2572245425
http://blog.zhulong.com/cqdiary



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